One problem I’ve encountered working with the HTML5 canvas and games is trying to keep a consistent refresh rate. I’ve found that once the game starts to heat up the game’s frame rate drops out. I’ve come up with an algorithm to help with this problem. Behold it in all it’s glory.
A lot of my time recently has been devoted to designing and producing code for Code Canyon. I haven’t released anything as of yet, but I hope to in the near future. =D
My first release will be an image gallery that is looking like it should be pretty promising. I’ll post a link when it is released.