One problem I’ve encountered working with the HTML5 canvas and games is trying to keep a consistent refresh rate. I’ve found that once the game starts to heat up the game’s frame rate drops out. I’ve come up with an algorithm to help with this problem. Behold it in all it’s glory.
Learning about the relational model and relational theory has been interesting. Here are some things I’ve learned thus far:
I spent some time reading the ID3 spec to figure out what exactly I was parsing.
When working with dates, time and calendars it becomes a pretty common requirement to compare dates-Testing whether a date occurs after or before one date, whether an event occurs between two specific times, etc. The easiest way to work with dates in PHP is with the DateTime object.
Obviously for us (as humans) it is pretty easy to see that my party is not during my shift. On the other hand for the computer to see this is a whole other issue.
Email to Short Message Service (SMS) is a topic I’ve been researching for a while and have been disappointed on how disjointed researching can be. It seems that most resources are either extremely basic or advanced. There doesn’t seem to be a happy medium which is where I feel I sit at the moment.
Currently I am trying to put together a database of all known SMS email address for web application use. These can be found randomly strewn about between SMS server services to mobile phone zealots’ sites. I simply want the list so if I ever needed to send a SMS to a phone from a web form I can. I hope the following list will be of help to someone. Also any additional SMS email address would be appreciated.
A lot of my time recently has been devoted to designing and producing code for Code Canyon. I haven’t released anything as of yet, but I hope to in the near future. =D
My first release will be an image gallery that is looking like it should be pretty promising. I’ll post a link when it is released.
I’ve been doing some work on the PHP guide and have run into a very common theme among PHP instruction books. Most of them do not delve too deep into the language. Most are for beginners. This has helped me resolve to make the PHP Guide targeted toward a broad audience–from beginners to experts.